What To Consume Next
3D Video Games
Wednesday, October 6, 2010
Travel Insurance
Monday, September 6, 2010
Sony Pushes Back 3D Firmware Update
The announcement stated "Sony is pretty interested in pushing the combination of 3D and motion tracking technology as the future of video games, hoping to capture more of the market than Microsoft, who is not yet pushing three dimensions as something crucial to the Xbox 360."
It's pretty clear that the video game world isn't big enough for both Sony and Microsoft; in the next few years someone will have to take over, and this is Sony's push to be that leader.
It will interesting to see how this all plays out. In the end it's in the hands of the gamer.
Check out the complete article here.
Sunday, August 29, 2010
Sony to lead 3d revolution
The fact is is that Microsoft and nintendo have been out competing Sony over the last few years; and the fact is, if Sony is to survive, that 3d is their only chance. As long as someone has the courage to make 3d games, I won't mind.
Tuesday, August 24, 2010
The Future of 3D Gaming
Saturday, August 21, 2010
Before 3D We Have Kinect - Kinect Sports
Tuesday, August 17, 2010
Before 3D We Have Kinect
Monday, June 21, 2010
The 3D of Nintendo 3DS

The future is here. 3D technology is on the rise, with movies like Avatar being the torch holder. Personally I love 3D technology; I think it enhances the movie experience ten fold, and is going to be a main foundation for the future entertainment industry. It's just the most suitable next step. After 3D, well... Star Trek holodeck anyone?
- The 3D technology of the DS is called Lenticular Viewing. This type of 3D technology does`t require glasses. Let me repeat. Does. Not. Require. Glasses. Anyone cheering yet? That was the biggest concern when the system was announced, and Nintendo was shrewd enough to know that if they wanted to have any kind of success they needed to not have glasses.
- So what is Lenticular Viewing? It uses a 3D technology that causes the image emitted to be emitted in two different ways. The eyes then receive each image and the brain is given the illusion of depth and 3D. Kind of like looking through a window. The problem, or downfall, of this technology is that the user has to hold the DS a certain distance away, and can't move or shake the DS in any wild manners. Talk about a very subdued gaming experience.
- The games so far look promising, although a little gimmicky. They don't try and do any pop-outs like early 3D movies, but instead try to enhance the experience, like Avatar. There is much promise, though. Nintendo has announced that some remakes will be made for the DS. Smart marketing move, especially since the flagship of the remakes in none other then The Orcarina of Time.